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Curricular information is subject to change
On completing the module, students will be able to:
1. Develop mobile applications using the Android platform.
2. Develop applications that take advantage of the different sensing capabilities for modern smart phones and wearable technology.
3. Rapidly prototype new interactive systems.
4. Propose and apply interface design approaches that are suitable to different classes of mobile applications.
5. Identify current trends in mobile human computer interaction research.
Student Effort Type | Hours |
---|---|
Lectures | 24 |
Practical | 12 |
Specified Learning Activities | 44 |
Autonomous Student Learning | 40 |
Total | 120 |
Prior experience with object oriented programming languages, in particular Java, will be an advantage.
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Continuous Assessment: Personal report | Throughout the Trimester | n/a | Graded | No | 20 |
Group Project: Android app development | Throughout the Trimester | n/a | Graded | No | 50 |
Essay: Group paper on the application developed | Throughout the Trimester | n/a | Graded | No | 30 |
Resit In | Terminal Exam |
---|---|
Spring | No |
• Feedback individually to students, on an activity or draft prior to summative assessment
• Group/class feedback, post-assessment
Not yet recorded.
Name | Role |
---|---|
Mrs Shreya Tadas | Tutor |